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Dueling Circle
Two armored sharks facing each other in a duel

Dueling Circle

Challenge Queue
Splinterlands custom challenges — unranked dueling circle invites
No session Not started — Start session, or Start Queue
Queue is idle — add challengers and press Start
0
Win Streak
0
Defeated
Next prize
0
In the draw
0
Won tonight
0
Cards ready

Queue (0)

    Tonight's prize pool 0 cards
    0 in the draw type !enter <your IGN>

    Giveaway

    Challenge Rules

    Fire Water Earth Life Death Dragon
    New queue entries start on this, including !duel from chat. Rows already in the queue keep the format they have — change one with its Bo button, or all of them with Apply to queue. Rules are locked when a series starts, so every game in it is fought under the same conditions.
    The two counters on the medallions and the Arena overlay run over the session in progress, so a new night starts at zero. Turn this off and they run over every duel this browser has recorded — a streak that carries across nights — cleared only by Reset counters. With no session open they always show the all-time numbers, and tonight's win–loss record in the header is always tonight's.
    Splinterlands decides a battle the moment it is submitted, so the winner is known while the fight is still playing out on your screen. Leave this on and nothing reaches the stream until you press Reveal result on the duel card — the overlay keeps fighting, the splash waits, and the counters move when you say so.
    Your account, the signing method, the Twitch channel and the invite timeout are in Setup below. The OBS browser source, your vanguard and the capture hole live on the Overlay page.

    Prizes

    The stash, the cadence and the vanguard line-up live on the Prizes page. The wheel itself still spins here.
    Setup
    VICTORY
    Prize
    Which wheel?
    Debug log (raw API traffic — useful for refining status handling)